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Summer School - Video Games: Creative and Critical Writing, 2022, University of Sussex, UK

Publish Date: Mar 20, 2022

Deadline: May 30, 2022

Event Dates: from Jul 18, 2022 12:00 to Aug 05, 2022 12:00

In recent years the gaming industry has been transformed by the addition of auteur-driven indie games to those of AAA studios with Hollywood budgets, as well as by the diversity of technology on which games can be played. We will study examples of successful imagined worlds (Zelda: Breath of the Wild), powerful storytelling (The Last of Us), literary games (Kentucky Route Zero), indie games (Braid), micro-Indies (Problem Attic) and classic adventure games (Monkey Island), amongst others.
They will explore the possibilities of play, world-building, narrative, character-design, game mechanics, and game dynamics. Technical understanding of the medium will provide us with an array of opportunities for writing and imagining video games: composing narratives and shooting-scripts; creating avatars; developing fictional worlds. We will introduce you to some game development software, though this module is not designed as a coding course. It is ideal for students looking beyond the surface of video games, wanting to engage with thoughtful critique of an emerging industry. We will reflect on the social implications of game design, taking into account discourses around gender, race and sexuality.
A guest lecture will be offered by an industry expert.

Target group
This course is ideal for students looking beyond the surface of video games, wanting to engage with thoughtful critique of an emerging industry.

Course aim

  • Understand and experiment with common practices of creative writing across multiple computer/video game genres
  • Reflect critically on the social implications of game design, taking into account discourses around gender, race, and sexuality
  • Communicate the results of critical reflection in a collegial group discussion
  • Evaluate the appropriateness of different approaches to solving problems when relating the creative aspect of game design to critical reflection on the social aspects of games

Credits info: 15 EC

Fee info
GBP 2420: The full cost of one 3-week Undergraduate Summer School session will be £2420. If you wish to study for both sessions then you can do so.

Tuition fees of £1655 per session include:

  • All teaching and assessment for one module of study. Where field trips or course excursions are required then the cost of this is included in the tuition fee, however travel costs may be required
  • A minimum of 150 study hours, with a minimum of 40 hours class/teaching contact hours
  • Modules formally approved for 15 Sussex credits, equivalent to 7.5 ECTS or 3 – 4 US credits
  • A transcript of studies upon successful completion of the module (including meeting all attendance and assessment requirements).

Scholarships
If you are applying from one of our partner institutions, you will be entitled to a reduction in tuition fees. Please contact your study abroad office or summer@sussex.ac.uk for more information.

For further information, please click the "LINK TO ORIGINAL" button below.

Further Official Information

Link to Original

Similar Opportunities


Disciplines

Design

Gender Studies

Graphic Design

Social Sciences

Technology

Writing

Study Levels

BA

Undergraduate

Eligible Countries

International

Host Countries

United Kingdom